When leveling up Talents., or when obtaining special items. Players will gain stat boosts. There are 9 available Stats for players to gain boosts in.
Strength
Strength is a stat that increases attack damage with various weapons. Players gain 0.4 Attack Damage per 1 Strength. At Level 96 in all Talents, players will have a base Strength of 240 or a 96 Attack Damage Trait.
Sources:
Health
Health is a stat that increases the available HP pool for a player. At Level 96 in all Talents, players will have a base Health of 40 or 2 full health bars.
Sources:
Regeneration
Regeneration is a stat that increases how fast you recover health and saturation. Players gain 0.02 Saturation- and Hunger Regeneration per 1 Regeneration. At Level 96 in all Talents, players will have a base Regeneration of 240 and 4.8 Hunger- and Saturation Regeneration Trait.
Sources:
Luck
Luck is a stat that increases the chance of extra drops in gathering Talents. Players gain 0.5 Farming-, Foraging-, Mining-, Excavation-, and Fishing Luck per 1 Luck. At Level 96 in all Talents, players will have a base luck of 192 and
- 296 Excavation Luck
- 296 Farming Luck
- 296 Foraging Luck
- 196 Mining Luck
- 196 Fishing Luck
Sources:
Wisdom
Wisdom is a stat that increases experience gain and decreases anvil costs. Players gain 0.4 Experience Bonus, and 0.1 Anvil Discount, per 1 Wisdom. At Level 96 in all Talents, players will have a base Wisdom of 240 and
- 96 Experience Bonus
- 24 Anvil Discount (44% Effective Anvil Discount)
Sources:
Toughness
Toughness is a stat that increases the amount of damage reduced from enemy attacks. Players gain 0.3 Damage Reduction per 1 Toughness. At Level 96 in all Talents, players will have a base Toughness of 240 and
- 72 Damage Reduction (51% Effective Damage Reduction)
Sources:
Crit Chance
Crit Chance is a stat that increases the chance of dealing a critical hit. At Level 96 in all Talents, players will have a base Crit Chance of 96%.
Sources:
Crit Damage
Crit Damage is a stat that increases the damage when dealing a critical hit. At Level 96 in all Talents, players will have a base Crit Damage of 96%.
Sources:
Speed
Speed is a stat that increases how fast a player moves. Players gain 0.4 Attack Damage per 1 Strength. It does not increase at level up of a Talent. The only source is from the Fleeting perk from Agility.
Base Speed is a speed of 100.
Sources:
- Fleeting Perk from Agility.
Total Stat Rewards
If a player manages to reach level 96 in all Talents, these are the base stats a player can expect to have:
| Stat | Base Level | Max Level |
|---|---|---|
| Strength | 0 | 240 |
| Health | 20 | 40 |
| Regeneration | 0 | 240 |
| Luck | 0 | 192 |
| Wisdom | 0 | 240 |
| Toughness | 0 | 240 |
| Crit Chance | 0 | 96% |
| Crit Damage | 0 | 96% |
| Speed | 100 | 100 |